Combining traditional platforming with stunningly beautiful puzzle play, Max: The Curse of Brotherhood will take you on a cinematic fairy-tale adventure.
When Max wishes for his annoying little brother to be whisked away he gets more than he bargained for… Armed with only his trusty Magic Marker, Max must journey to a hostile and unforgiving world to rescue his kidnapped kid brother, Felix.
Draw your way through lantern-lit bogs, ancient temples and lush-green-forests, as you take on Mustacho’s henchmen. Use the marker to overwhelm your enemies, define new pathways and protect you on your quest.
Do not waiver. Unleash the power of the Marker, find your way through a frightening and fantastical world and take down the evil Lord Mustacho.
Release date: 8 June 2017
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Thematically, Part 4 amplifies a recurring tension: the collision between mythic masculinity and female autonomy. The Tarzan figure—usually portrayed as an uncomplicated embodiment of primal freedom—here is fractured. He’s alternately cartoonish and tragic, wielding the iconic physicality of the character while inhabiting a moral ambiguity that the original myth rarely entertained. “Jane,” too, is reimagined: she’s not merely a trope to be rescued or shamed, but a contested symbol—objectified in-camera and simultaneously given agency in narrative beats that ask viewers to reconcile those two presentations.
Performances play into this dynamic. Actors approach their roles as if performing in a live critique: some lean fully into melodrama, others choose a flat, almost clinical delivery that refracts the script’s worst tendencies into critique. That unevenness can be maddening—moments intended to be subversive land as tone-deaf, while surprisingly sincere beats cut through and linger. The result feels less like a polished thesis and more like a provocation: the film will willingly offend to get you thinking. Tarzan-X Shame Of Jane Part 4 Hit
If you go in expecting clarity, you’ll likely leave unsatisfied. If you’re prepared to be unsettled and to interrogate why, then Part 4 offers a raw, messy provocation worth wrestling with. Thematically, Part 4 amplifies a recurring tension: the
Stylistically, the soundtrack and production design deserve mention. The score alternates between aggressive industrial textures and oddly tender flourishes, effectively destabilizing emotional cues and complicating audience reaction. Costuming and mise-en-scène recycle and exaggerate colonial and jungle motifs, intentionally plastering the set with symbols that invite historical reading even as the film refuses a clean critical frame. “Jane,” too, is reimagined: she’s not merely a
"Tarzan-X: Shame of Jane Part 4 Hit" — even the title reads like a provocation, a deliberate jolt that asks the audience to decide whether they’re there for pulp, parody, or something messier in between.
At surface level, this installment continues the franchise’s signature destabilizing mix of exploitation cinema and camp. It leans into hyper-stylized set pieces, exaggerated character archetypes, and a sound design that insists on being felt as much as heard. Visually, the film doesn’t hide its influences: lurid neon, abrupt jump-cuts, and close-ups that fetishize reaction over context. That aesthetic intent is useful shorthand — the movie signals early that sincerity will be filtered through irony, and that discomfort is part of the intended experience.
Publisher: Wired Productions
Developer: Flashbulb Games
Genre: Adventure, Platformer, Puzzle,
Formats: Nintendo Switch, PlayStation 4,
Release Date: PlayStation 4 - 8th November, 2017 / Nintendo Switch - 21st December, 2017
VO: English | Subtitles: English, French, German, Spanish - Spain, Spanish - LA, Portuguese - Brazil. © 2017 Flashbulb ApS. Developed and Published by Flashbulb ApS. Co-published by Wired Productions.