Juq439mosaicjavhdtoday11132023015839 Min Page
// Optionally capture tiles from separate image set — here we sample video itself for(let f=0; f<totalFrames; f++){ const t = f / fps; await seekVideoTo(t); buildMosaicFrame(); // Optionally capture canvas frame to an array for encoding later await sleep(0); // yield to UI } alert('Frame generation done. Use ffmpeg to encode frames to MP4.'); }
// draw current frame small, then scale tiles const off = document.createElement('canvas'); off.width = tileCols; off.height = tileRows; const offCtx = off.getContext('2d'); offCtx.drawImage(srcVideo, 0, 0, off.width, off.height); const imgData = offCtx.getImageData(0,0,off.width,off.height).data; juq439mosaicjavhdtoday11132023015839 min
const videoFile = document.getElementById('videoFile'); const srcVideo = document.getElementById('srcVideo'); const canvas = document.getElementById('mosaicCanvas'); const ctx = canvas.getContext('2d'); // Optionally capture tiles from separate image set
Total time: 39 minutes of work broken into timed segments so you can follow live. } // draw current frame small
function buildMosaicFrame(){ // draw source to offscreen const w = canvas.width, h = canvas.height; const tileW = Math.floor(w / tileCols); const tileH = Math.floor(h / tileRows);
<!doctype html> <html> <head> <meta charset="utf-8" /> <title>Mosaic Video Builder</title> <link rel="stylesheet" href="style.css" /> </head> <body> <input id="videoFile" type="file" accept="video/*" /> <button id="startBtn">Start Render</button> <video id="srcVideo" controls style="display:none"></video> <canvas id="mosaicCanvas"></canvas> <script src="script.js"></script> </body> </html> 8–12 min — CSS layout style.css: