def add_player(self, player): self.players.append(player)
for player in self.players: action = input(f"What does {player.name} want to do? (1) Attack, (2) Use ability, (3) Run: ") if action == "1": # Attack logic pass elif action == "2": # Use ability logic pass elif action == "3": # Run logic pass
game = Game()
import random
def start_game(self): for player in self.players: print(f"Player {player.name} has entered the game.")
def add_player(self, player): self.players.append(player)
for player in self.players: action = input(f"What does {player.name} want to do? (1) Attack, (2) Use ability, (3) Run: ") if action == "1": # Attack logic pass elif action == "2": # Use ability logic pass elif action == "3": # Run logic pass
game = Game()
import random
def start_game(self): for player in self.players: print(f"Player {player.name} has entered the game.")