Insect Prison Remake Tutorial -
void Update() { if (Time.time > nextInsectSpawn) { nextInsectSpawn = Time.time + insectSpawnRate; SpawnInsect(); } }
public class InsectPrisonGame : MonoBehaviour { public GameObject insectPrefab; public float insectSpawnRate = 2.0f; insect prison remake tutorial
private float nextInsectSpawn = 0.0f;
using UnityEngine;