-- Function to add player to existing fireteam local function addPlayerToFireteam(player, fireteam) -- Check if fireteam exists if not fireteam then warn("Fireteam does not exist") return end
-- Limit fireteam size if #fireteam:GetPlayers() > fireteamSettings.maxFireteamSize then warn("Fireteam is full") return end end fireteam script roblox
-- Remove player from fireteam player.Team = nil end -- Function to add player to existing fireteam
-- Fireteam settings local fireteamSettings = { maxFireteamSize = 4, fireteamName = "Fireteam" } adding players to
-- Fireteam Script
-- Create a new team for the fireteam local fireteam = Teams:CreateTeam(fireteamSettings.fireteamName)
-- Remove player from fireteam -- removePlayerFromFireteam(player) This script provides basic functionality for creating, adding players to, and removing players from fireteams. You can modify it to suit your game's specific needs.