// Draw the level canvas draw() { this.context.clearRect(0, 0, this.canvas.width, this.canvas.height); this.objects.forEach((object) => { this.context.drawImage(object.image, object.x, object.y); }); }
feat: add level editor feature to Dangerous Dave Trainer
The "Level Editor" feature allows users to create and customize their own levels for the classic game "Dangerous Dave". This feature will enable users to design and build new levels, complete with obstacles, enemies, and power-ups. dangerous dave trainer
// Add event listeners for user interactions canvas.addEventListener('click', (event) => { const object = new Object(); object.x = event.clientX; object.y = event.clientY; levelEditor.addObject(object); });
// Add an object to the level addObject(object) { this.objects.push(object); this.draw(); } // Draw the level canvas draw() { this
// Load a level from local storage loadLevel() { const levelData = localStorage.getItem('levelData'); if (levelData) { this.objects = JSON.parse(levelData); this.draw(); } } }
document.getElementById('save-level').addEventListener('click', () => { levelEditor.saveLevel(); }); complete with obstacles
### LevelEditor