public GameLoop() { isRunning = true; }

using System;

// Render game Render(); } }

private void HandleEvents() { // Handle user input and other events }

class GameLoop { private bool isRunning;

Cb Games Dev Info

public GameLoop() { isRunning = true; }

using System;

// Render game Render(); } }

private void HandleEvents() { // Handle user input and other events } cb games dev

class GameLoop { private bool isRunning; public GameLoop() { isRunning = true; } using